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Very nice variation of the memory theme :) The accuracy rating is a nice touch.

Thank you. :) I initially wanted to add a minimum required accuracy to the contracts so that you could actually fail them, but I ran out of time. In retrospect, I don't know if that feature would have added significant value to the game, anyway.

This is fun! I love the sensitivity of the accuracy rating. Great design for a memory game!—and now I want to try Godot. :3

(+1)

Thanks!

I can only recommend Godot, to me  it's the first engine that has everything I need and that I feel comfortable with, plus it's open source and cross platform. I'd be happy if you give it a try, there's a ton of tutorials out there.